snapcn
93 components
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Getting started

IntroductionInstallationAgent skill
GitHub

Star snapcn

Free, open-source components.

Production-ready Remotion animations, transitions and backgrounds — you own the code, free or paid.

Star on GitHubXFollow

43 MIT · 50 Pro · own your code.

© 2026 snapcn

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snapcn
93 components
DocsComponentsTemplatesVideo EditorNewMCPNewRemotion StudioNewRoadmapChangelog

Getting started

IntroductionInstallationAgent skill
GitHub

Star snapcn

Free, open-source components.

Production-ready Remotion animations, transitions and backgrounds — you own the code, free or paid.

Star on GitHubXFollow

43 MIT · 50 Pro · own your code.

© 2026 snapcn

DocsComponentsTemplatesVideo EditorNewMCPNewRemotion StudioNewRoadmapChangelog
Getting startedIntroductionInstallationAgent skill

Social Proof

Follower counts, notifications and community milestones — the beat of a video that says other people are already here.

Reach for this category when the point of the shot is that other people showed up: the follower count climbing, the notifications stacking, the wall of faces. It is the beat that sits between the demo and the call to action — and the one that is hardest to fake convincingly with a screen recording.

The components

2 free Remotion social proof animations, plus 3 in Pro. Each card plays its own default scene — open one for its props, the source file shadcn add writes, and a player you can scrub frame by frame.

Install

Components are installed into your own Remotion project with the shadcn CLI, and the file it writes is yours to edit — there is no snapcn package to depend on. Set the registry up once, then add components by name:

pnpm
$ pnpm dlx shadcn@latest add @snapcn/channel-thread

Needs an existing Remotion project and a components.json. Two-minute setup if this is your first snapcn component.

How it works

That writes components/snap-cn/channel-thread.tsx. Swap the name for any other component on this page.

Put it on screen

Every prop has a working default, so the component renders as soon as it is mounted — give it a composition and you have a video:

// src/Root.tsximport { Composition } from "remotion";import { ChannelThread } from "@/components/snap-cn/channel-thread";export const RemotionRoot = () => (  <Composition    id="ChannelThread"    component={ChannelThread}    durationInFrames={110}    fps={30}    width={1280}    height={720}  />);

durationInFrames is the length ChannelThread is choreographed for — 110 frames at 30 fps. Cut it short and the animation is cut short with it. To use one as a beat inside a longer video, mount it in a <Sequence>of the same length instead of giving it a composition of its own. Each component's page lists its props; they are all plain values, so anything you can compute you can animate.

Next

  • Installation — the one-time registry setup, and the Remotion project it needs.
  • All components — the full gallery, filterable across every category.
  • Agent skill — hand snapcn to a coding agent so it picks the right component itself.

Frequently asked questions

How do I add a Remotion social proof animation to a Remotion project?

Every Remotion social proof animation here installs with the shadcn CLI — npx shadcn@latest add @snapcn/channel-thread copies Channel Thread into your project as a file you own, written against the plain Remotion API. There is no runtime package to keep installed.

Are snapcn's Remotion social proof animations free?

2 of them are MIT-licensed and free to use commercially; the other 3 are part of snapcn Pro — $129 a year for the whole catalogue, or $249 once to own it outright.

Do I need Remotion to use a Remotion social proof animation?

Yes. snapcn is a component registry, not a video framework — each component is a React component built on Remotion's useCurrentFrame() and interpolate(), so it renders inside an existing Remotion project.

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