Scenes
Full scene compositions for launch and demo videos
Complete beats of a product video — openers, problem statements, pricing, and outros. Drop them into a <Sequence> or TransitionSeries and swap the copy for your own.
The components
3 components in Scenes. Each card plays its own default scene — open one for its props, the source file shadcn add writes, and a player you can scrub frame by frame.
Install
Components are installed into your own Remotion project with the shadcn CLI, and the file it writes is yours to edit — there is no snapcn package to depend on. Set the registry up once, then add components by name:
$ pnpm dlx shadcn@latest add @snap-cn/hero-launchThat writes components/snap-cn/hero-launch.tsx. Swap the name for any other component on this page.
Put it on screen
Every prop has a working default, so the component renders as soon as it is mounted — give it a composition and you have a video:
// src/Root.tsximport { Composition } from "remotion";import { HeroLaunch } from "@/components/snap-cn/hero-launch";export const RemotionRoot = () => ( <Composition id="HeroLaunch" component={HeroLaunch} durationInFrames={170} fps={30} width={1280} height={720} />);durationInFrames is the length HeroLaunch is choreographed for — 170 frames at 30 fps. Cut it short and the animation is cut short with it. To use one as a beat inside a longer video, mount it in a <Sequence>of the same length instead of giving it a composition of its own. Each component's page lists its props; they are all plain values, so anything you can compute you can animate.
Next
- Installation — the one-time registry setup, and the Remotion project it needs.
- All components — the full gallery, filterable across every category.
- Agent skill — hand snapcn to a coding agent so it picks the right component itself.