snapcn
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Getting started

IntroductionInstallationAgent skill
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Free, open-source components.

Production-ready Remotion animations, transitions and backgrounds — you own the code.

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MIT licensed · own your code.

© 2026 snapcn

DocsComponentsTemplatesVideo EditorShowcaseMarketplace
Getting startedIntroductionInstallationAgent skill

Introduction

What snapcn is and who it's for

snapcn is built for solo builders and small teams who need to ship product demo videos without rebuilding the same animation primitives every time. If you've used shadcn/ui, you'll feel at home: the workflow is identical, just for video instead of UI.

Why snapcn

  • The type is measured, not eyeballed. Scaled text judders because the glyph rasteriser has no vertical sub-pixel positioning, so a moving baseline climbs the pixel grid in whole-pixel jumps. Every text component here pivots its scale on the measured baseline and renders with text-rendering: geometricPrecision, which stops the stems re-hinting mid-animation. Both were found on rendered frames rather than in a browser preview, because you cannot see a sub-pixel bug.
  • What the preview shows is what the file renders. Where a live @remotion/player misrepresents a scene, because frame pacing on a 120Hz display makes smooth motion look stuck, the gallery plays the actual rendered mp4 instead.
  • One design system, and it is shadcn's. Components take theme and mode props resolved from the same token set as the site's Button and Input, so a scene dropped into your app does not arrive with its own palette. pnpm check:tokens fails the build if the two ever drift.
  • The file is yours the moment it lands. Nothing is added to your package.json. No runtime, no version to pin, and no upstream release that can change your video the week you ship it.

Prerequisites

You should already have a Remotion project set up. If you don't:

npx create-video@latest

What's next

  • Installation: add snapcn to an existing Remotion project